Master Thesis
In my Master’s Degree, i wrote a Thesis that analyzes the creation of an emotional bond between the player and fictional characters. To understand this process, we decided to research different scientific areas such as: Psychology, Philosophy, Ludology and Narratology. With this analysis, we decided to solely research the narrative aspects that can create this bond.
To investigate the creation of this emotional attachment, we decided to analyze the mission Family Matters from the video game The Witcher 3: The Wild Hunt (2015). This analysis led us to create two inquiries, one in Portuguese and another in English. These inquiries were shared throughout the social media. Our goal was to reach the maximum number of people possible to analyze emotional attachment.
Conclusion
We gathered 430 responses, which enabled to identify the narrative components that led the players to create emotional attachment with the characters.